Perancangan Media Pembelajaran Mengenal Huruf Arab (Hijaiyah) untuk Anak Usia 4-6 Tahun dengan Menggunakan Software Pengolah Animasi 2 Dimensi

Authors

  • Titania Dwi Andini STMIK Asia Malang
  • Achmad Bahar Wafa STMIK Asia Malang

DOI:

https://doi.org/10.32815/jeskovsia.v1i1.305

Keywords:

Learning Media, Arabic Letters (Hijaiyah), Children at 4-6 years, Animation, 2 Dimensions

Abstract

This learning media is very useful because it helps Children at 4-6 years of age can more easily receive the
material that is taught in addition to also make the children interested to learn the material delivered. In this
learning media will be delivered is about the Arabic Letters (Hijaiyah) . More aimed at children at 4-6 years
old, because in children aged 4-6 years is very easy and quick to memorize from what they see and learn.
The sophistication of technology now allows anyone to learn to make learning media such as 2-dimensional
animation processing software, Macromedia Flash and vector image processing software, Corel Draw. This
learning media has an interesting concept, from the material it conveys easily understood, coupled with
unique character and background image will make the children unsaturated to learn it and understand the
contents of the material presented.

Downloads

Download data is not yet available.

References

Criticos. 2016. International Encyclopedia of Educational Technology 2nd edition. New York: Elsevior Scienc.

Danton. 2001. Tipografi Dalam Desain Grafis. Jakarta: Gramedia Pustaka Utama

Gordon B Davis. 2006. Management Information System Conceptual Fondation Structure and Developer.

Hasbullah. 2005. Dasar Ilmu Pendidikan. Jakarta: PT Raja Grasindo Persada

Istanto. 1999. Peran Televisi dalam Masyarakat Citraan Dewasa Ini – Sejarah, Perkembangan dan Pengaruhnya. Jakarta.

Kusrianto, Adi. 2006. Pengantar Desain Komunikasi Visual. Yogyakarta: Andi Offset.

Peter Burke, Briggs. 2006. Sejarah Sosial Media dari Gutenberg sampai internet. Yayasan Obor Indonesia.

Sanyoto, Ebdi Sadjiman. 2005. Nirmana: Dasar-dasar Seni dan Desain. Jakarta: Jalasutra

Sipahelut, Atisah. 1991. Dasar-dasar Desain. Jakarta: Debdiknas.

Sujiono, Yuliani Nurani. 2008. Konsep Dasar Pendidikan Anak Usia Dini.

Suyanto, Slamet. 2005. Dasar-dasar pendidikan anak usia dini. Yogyakarta: Hikayat Publishing.

Tway, Linda E. 1992. Welcome to Multimedia. New York: MIS Press.

Wong. 1995. Beberapa Asas Merancang Dwimatra. Bandung: ITB.

Zeembry & Bunadi, Suriman. 2007. Membuat animasi kartu ucapan dengan Flash 8. Jakarta. PT: Elex Media Komputindo.

Published

2017-11-30